2011年10月10日星期一

[ Transfer ] reel animation stepsUGG Boots

afraid to forget to record it! Figure
the first to give a name: save, the file name after the boxes marked
1, modify the document properties, width 800, high 500, background color, black. (Right-point stage, point document properties).
2, insertion, type: movie clip. Name: scroll, point to determine.
3, point rectangle tool, stroke color: prohibited. Fill Color: linear. Left of the color code: red. Intermediate color-coded: white. The right color code: red. (Optional their favorite color) Draw a rectangle (vertical), unlock the change in the properties column width: 30. High: 400. Point selection tool to select the graphic, open the deformed panel, the level of Qi, the Qi vertical.
4,UGG Boots Sale, layer 1 into layer 2 point. Point of the first frame, select the rectangle tool in the basic rectangle, radius: 10, draw a small rectangle to change the attributes column width: 30, Height: 40. Open the homogeneous deformation in a vertical panel.
5, point change, point separation. Point rectangle tool, stroke color: prohibited. Fill color: red (can be). Draw a small rectangle in the rectangle (any size). The point selection tool, select the rectangle dragged down by a health ALT (copying). The entire small rectangular box up, copy a press ALT and health, these two small rectangles on the upper and lower ends of the large rectangle. Open standards in the homogeneous deformation panel. Layer 1 to Layer 2 pulled below.
6, insertion, name: Fig. Type: Graphics.
7, open the Library panel, hold down the left button to drag the imported image to the stage. Unlocking change in the properties column width: 600 height: 360. Open the Align panel Align Horizontal, vertical in Qi.
8,UGG UK, insertion, Name: border. Category: Graphics.
9, stroke color: any. Fill color: prohibited. Point Rectangle tool to draw a rectangle on the stage in. Unlocking change in the properties column width: 600 height: 400. Open the Align panel, the level of Qi, the Qi vertical. In a copy. Unlocking change in the properties column width: 540, Height: 340. Align Horizontal and vertical in Qi.
10, Point Line tool, the diagonal connection. Fill color: linear, any color. Point paint bucket tool, hold down shift alive on a small vertical line to the box (the box is pushed up) and then release the left box to the right for the right box to the left to push. Point of the first frame color strokes prohibited. Back to the scene.
11, dragged to the library to map the stage, the level of Qi, the Qi vertical. Blue Point Insert Layer 2 Layer 1. Rename Layer 1: Fig. Layer 2 renamed: border. Locked. (Double Layer renamed)
12, the first point of the layer 2 frame, the frame dragged into the arena to the library, the level of Qi, the Qi vertical.
13, add a layer 3, renamed: scroll left. Add a layer 4, renamed: scroll right. Add a layer 5, changed its name to: the reference line.
14, in the middle of the map draw a straight line (straight draw holding down the shift health), horizontal alignment, locked.
15, point 3 of the first frame layer, to put the online repository to scroll dragged into the left side of the vertical Qi. Use the arrow keys to move right into the middle of the reference line. Locked.
16, point 4 of the first frame layer, to put the online repository to scroll dragged into the right side of the vertical in Qi. Use the arrow keys to move left into the reference line in the middle. Locked.
17, point 5 of the first frame layer, press the Delete key to delete the reference line.
19, point selection tool. Fill color: green, strokes: prohibited. Axis of the frame and all the boxes up, the level of Qi, the Qi vertical. Unlocking change in the properties column width: 660, Height: 580. Horizontal, vertical in Qi.
20, the layer 5 on the left below the scroll, layer 5 was renamed: the mask.
21, left 50 in the reel, insert key frame, the following three layers extended to 50 (right click, point into the frame). Press the arrow keys to move to the left edge of the mask layer, 1 --- 50 points right at any point of the animation frame interpolation.
22, right in the scroll, insert the key frame 50, press the arrow keys to move to the right edge of the mask layer. 1 --- 50 points at any point right at the tween animation.
23,UGG Boots, 50 in the mask layer, insert keyframes. Point of the first frame, any point of the deformation tool, the mask layer to the left and right sides inward to push the edge of the two axes. Two layers below the eyes closed. Then in the Properties column of the width to 60, locked. The top two layers off the eyes. Horizontal, vertical in Qi.
24, mask layer, 1 --- 50 to do any frame in the property bar shape tweening. Open the eye test. Right then the first frame of the mask, right-point mask, the mask layer point of the dialog box.
25, double-click the icon in front of the layer 1, the dialog box points to be masked, point to determine.
26, the mask layer 100, insert the key frame, the first frame of layer mask copy paste 100. In the 50-100 anywhere to do shape tweening.
27, 100 in the left scroll key frame, insert, copy, paste the first frame scroll left to 100. In the 50-100 to do any animation at the tween.
28, 100 in the right scroll key frame, insert, copy, paste scroll to the right of the first frame 100. In the 50-100 to do any animation at the tween.
29, all the layers to extend the frame to any frame. Add a layer 6. Add the key in the 20 frame, point the text tool to type. Font size, any color. Left-click outside the points in the picture, the box marked word. Insert key frame at 60 frames, point filters, point And then point 20 - 60 made between the tween animation.
30, point control,UGG Outlet, point the test video.

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